Yet another crusade no one asked for.
RELEASE DATE: 1991
Codemasters typically excels with the majority of their unlicensed games, especially Bee 52 and Dizzy the Adventurer, but Linus Spacehead deserves every bit of your contempt. It’s slow, it’s ugly, and the main character is about as appealing as Lester the Unlikely. The mechanics behind the game – one part point-and-click, one-part side-scrolling action – are intriguing, but executed poorly. In the point-and-click areas, Linus controls as well as you’d expect, but in the action stages, it feels like he’s on the moon. Not only is our hero a slippery customer (tripping on his cape, perhaps?) but sometimes when you jump onto a platform, he’ll jump again for no reason at all. I tried to figure out why the double jump occurred at random times, but there was no pattern. Sometimes Linus just likes to show off his jumping skills, even when you only press ‘A’ once. I’ve never seen this stupid action performed in any other side-scroller and, as you can imagine, it causes you to die a lot. Also, it’s strange that Linus is a superhero, yet he has no weapons. You can jump over enemies, sure, but… he’s a superhero! Give him a death ray or something! And what’s with the horrible purple looking backgrounds, and brash obnoxious music? Perhaps the only bright spot is the goofy writing. Codemasters seems to know that their hero looks ridiculous and makes fun of him on several occasions. Despite Linus being a poorly conceived character, Cosmic Crusade could have been a worthwhile attempt to mesh two genres together. Instead, it’s just a mesh.
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5 replies on “#369 – Linus Spacehead’s Cosmic Crusade”
So you go from one of the best NES games ever made to…this thing.
Sometimes this quest can be kind of cruel.
“It was the best of times and the worst of times”. I agree, for every Mario Bros lies an Urban Champion they just HAD to release the same week. You deserve a Hallmark card for this one.
People, you must try “Cosmic Spacehead”, the PAL version of this game. In this game, you can control your jump and the platform stages are nice (the NSTC version is a pain). The game are the same, but without this fails.
Anybody else spot the gun continent on the cover?
You have to let go of the button sooner if you don’t want to jump again.