#327 – Joust

Joust

          

                                                    The world may be ending, but decency and order still need to be maintained.

 

Joust-U-5B-5D-0

                           

                                                                        Some developers just want to watch the world burn.

 

PLAYERS: 1

PUBLISHER: HAL

DEVELOPER: Williams Electronics (port by HAL)

GENRE: Arcade

RELEASE DATE: October 1988

 

Joust, my friends. Joust. Because when all else fails and life’s getting you down, sometimes it’s best to just mount an ostrich, faithful lance in tow, and get to murdering dozens of knights. This passion for medieval blood was strong in me when I was a child. I really enjoyed seeing how many levels of Joust I could conquer. Each level, or “wave” as us old-timers used to call ’em, consisted of a few platforms, enemy portals, and a couple lava pools where disembodied floating hands could bring unsuspecting stragglers to their doom – evil knights included. The whole point of the game was to kill the other knights and collect the eggs that dropped from their ostriches (for harvesting the young, of course). As the waves progressed, the platforms would dissipate into the black background ether and the enemies would get harder and faster (but not necessarily better or stronger). It’s a simple old-school game that changed just enough each level for my eight-year-old self to be interested. But the age of eight also brought overwhelming amounts of pleasure from Ace of Base’s “The Sign” album and watching “Aladdin” every day during the summer of ’93. Joust, while certainly not a bad game, does not change enough from level to level to remain interesting, nor is the gameplay striking enough for the lack of diversity not to be an issue. Even as the game gets slightly harder with increasing enemies, the only real challenge comes from the game’s intentionally unwieldy controls and that’s never a good thing. Still, I can’t deny that I couldn’t stop playing the sucker today. Despite my critical issues, perhaps there’s still some of that kid in me that just likes to skewer dudes who have chosen ostrich riding as a point of pride.

 

B-

 

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  • Now *this* brings back memories. This was among my earliest NES titles ever. My uncle bought me my NES as a Christmas present, and he loved Joust (he had an arcade cabinet in his house of it), so he bought this to give me along with the NES. It was obviously a very limited game, but I enjoyed it all the same as it was part of my introduction to the 8-bit era.

  • @Chalgyr: Yeah, it was one of the first NES games I played as well. I loved it as a kid, and it’s still strangely addictive, but it hasn’t aged well.

  • Sentri the Seeker

    I spent countless hours (and quarters) playing this at the arcade. The NES version couldn’t grab my attention for more than a few minutes.
    Arcade original: A+
    NES port: D-

  • I insist there are some great songs on “The Sign”. Waiting for Magic, Wheel of Fortune, I will still dance to those songs.